Serpent Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'5" and wears tight fitting clothing which further accentuates her frame. Her left hand appears badly burned and disfigured. She sports a flattop fur cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Serpent is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She receives visions of the future at random moments
History: She was born on a small isolated farm. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and marry her brother to traveling adventurers
Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Barkeep
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 130 gp.
Marastyr Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She likes to wear ponchos typically of a light grey in addition to tight pants. She wears her hair in dreadlocks. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east to a Barkeep, Marastyr learned a great deal about her father's area of expertise. Through the years after Marastyr was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Marastyr's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Debt. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
Howard Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft yellow waves gently in the breeze. He wears a colorful flower in his black hair. His violet eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.
History: A powerful wizard made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Selfish. Bonds: Rich, Attractive, Mentor. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Sybil Bradford, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'2" and wears grey painted combat armor at almost all times. Her right hand appears badly burned and disfigured. Her silver hair is lengthy. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious woman she believes everything happens for a reason. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better world.
Motivation: She has a rivalry with the Church that dominates her actions; and meet up once more with her childhood friend
Flaws: Addict. Bonds: Religious, Adventurer. Occupation: Tailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Azurite (6 gp).
Aura In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel armored body suit, with a simple brown line shooting up and back down. Her lavender fur is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She pushes her goals aggressively. She is also a coward if confronted.
History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Mercenary and found it very stressful. She has drifted from career to career and currently works as a Mercenary.
Motivation: She is terrified, and will act out of fear.
Ideals: Impeccable. Flaws: Fearful. Bonds: Mentor, Job. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp.
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