Myev Everly, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a white collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Energy wise she seems alert and responsive.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their son. She worked as a Animal Trainer, and she later adopted a second son.
Motivation: She wants to meet her childhood hero; and to unite with her brother
Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Family, Adventurer. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1500 sp. Red garnet (120 gp). 1 Magnifying glass.
Nedda Underbough, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a red deerstalker hat and red clothes. With bright black hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is extraordinarily eccentric. She is a very good compulsive liar and kleptomaniac.
History: Nedda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants a kiss; and she is a bit of a kleptomaniac
Flaws: Ugly, Insane. Bonds: Criminal record, Poor, Nature, Has a crush. Occupation: Stylist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Boddynock Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He carries with him a set of spears on his belt, each one with a ruby on the hilt. He has styled his blonde hair well, parting it to the left. He has gleaming, smiling blue eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Boddynock was born in the west. At a young age he loved to build and create. He worked as a nervous Architect and found it very stressful. He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: His religion dominates his actions; and to settle down with his crush
Ideals: Fighting, Opinionated, Persistence. Bonds: Religious, Job, Has a crush. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp).
Kathra Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. Her red hair has been sun bleached extensively. She has gleaming, smiling brown eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Kathra was raised in a hard working conservative environment. Her father was a soldier and died while she was still young. Kathra was left her father's suit of armor and trained in its use and care. She has achieved small success as a Herbalist.
Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and she has passion for adventuring and risk
Ideals: Optimist, Opinionated. Bonds: Job, Military, Adventurer. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 300 sp.
Damien Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His moppish black hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He dislikes all the random violence that takes place in the east. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He desires power and/or immortality.
Ideals: Pacifist, Optimist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Cloth of gold vestments (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!