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Advanced [show]


Anakis Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has dyed her greying white hair a little too much giving a sharp white color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Anakis was born in the east. At a young age she loved to build and create. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Persistence. Flaws: Insomniac, Ugly, Antagonistic. Bonds: Mentor. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Anakis Cacophony, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Don Altham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His red hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Bonds: Slave, Job, Poor, Adventurer. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Don Altham, Male Human Adept 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp.


Social Check DCs


Eleanor Barclay, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. She has styled her blonde hair well, parting it to the right. Her thin eyebrows rest above her beady gray eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born a particularly ugly child, much to the horror of her parents. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by illithids. Eleanor was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Eleanor Barclay, Female Human Paladin 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp.


Social Check DCs


Seebo Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tan leather gloves, a tan jacket, and tight pants. His hair is red and very short. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Shy, Racist. Bonds: Attractive, Criminal record, Mentor. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Seebo Gummen, Male Gnome Fighter 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Jet (50 gp).


Social Check DCs


Trym Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in violet turtlenecks beneath a pastel coat with brown slacks, and a wedding ring on his right hand. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Tanner. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Justice. Flaws: Antagonistic. Bonds: In love, Job, Immigrant. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Cooper, Male Half-Elf Commoner 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 18 (+4)12 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 30000 cp. Onyx (20 gp). Golden pearl (140 gp).


Social Check DCs

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