Oblar Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a red vest and prefers grey and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He has a dull look in his green eyes.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the west, but his parents moved at a very young age to the north. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and money/treasure
Flaws: Ugly, Secretive. Bonds: Enemies, Immigrant, Rich. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Golden yellow topaz (200 gp).
Pallabar Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this southern man has a large blue mantle and cape that has been intricately interwoven into his yellow robe. His black hair is unkempt and raggedy. He has a tattooed face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 10 pp.
Andram Panic, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple grey line shooting up and back down. He has a moderate pudge and is not very fit. His chestnut hair has been sun bleached extensively. His gold eyes are passionate and lively.
Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: To reunite with his absent father; and he has money and likes to spend it
Ideals: Gifted. Flaws: Disease. Bonds: Family, Rich. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Himo Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in blue turtlenecks beneath a brown coat with white slacks. His white hair is cut jaggedly and amateurishly. His green unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Disease, Emotional, Insane. Bonds: Criminal record, Religious. Occupation: Tailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1600 sp.
Eloise Tinley, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears suspenders and brown workpants. Her shirt is yellow, and she wears a heavy brown leather apron most of the time. Her white hair is heavily combed to the right. She wears a mask on her face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a forest tribe. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of her daughter; and doesn't want to be a laborer and was forced into it by her family
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Laborer
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
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