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NPC Generator

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Advanced [show]


Antinua Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She is wearing a long, violet, dusty cloak. Her hair is short and red. Her face is covered beneath a completely black helmet.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also is a firm believer in the womanly ideal.

History: Antinua was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted from career to career and currently works as a Laborer.

Motivation: Wants to have a good time and be beloved; and to be a beggar again

Ideals: Joker, Optimist. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Antinua Goltorah, Female Half-Elf Monk 1
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp.


Social Check DCs


Shaena Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in red turtlenecks beneath a violet coat with black slacks. She carries a battered spear and tarnished nunchaku as well. She wears her white hair up. Her gray eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of herself, she believes she is the best Architect born in the past three hundred years. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud; and expand her business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Immigrant. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Shaena Sunmeadow, Female Halfling Bard 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 16
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Just what you see.


Social Check DCs


Left-Handed Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown trousers with yellow and black striped suspenders. She wears various colorful collared shirts. She carries with her a set of monstrous two handed axes, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her black fur is slicked back into a classic pompadour. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Stableman

Voice: French accent

Attributes [hide]

Left-Handed Wind, Female Tabaxi Monk 3
Medium (4'11") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 10 (+0)18 (+4)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Silver pearl (40 gp).


Social Check DCs


Gilkass Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is bristling with hidden weapons, mostly monstrous two handed axes and sickles. Her gold crest is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a Engraver first and foremost. She believes firmly that knowledge should be universal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the north her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. She has achieved small success as a Engraver.

Motivation: Her religion dominates her actions; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Forgetful. Bonds: Criminal record, Job, Poor, Religious. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Gilkass Kimbatuul, Female Dragonborn Monk 4
Medium (6'8") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. His tied-back hair is white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Guy hails from a village terrorized by illithids. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality.

Flaws: Shy, Secretive. Bonds: Rich, Enemies, Adventurer. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Guy Myerscough, Male Human Ranger 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp.


Social Check DCs

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