Mozikth Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a black suit, grey shirt, and yellow tie. His gold crest is long and unkept. His eyes are red.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: He has decided he is irredeemable; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
Possessions: 280 gp.
Rolen Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears bulky violet painted plate armor. His silver hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady hazel eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Rolen lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal dancing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Marry his sister to traveling adventurers; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Fargas Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears white leather gloves, a white jacket, and tight pants. He wears his golden hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: Gifted from a young age, Fargas studied abroad. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Guard
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
Spring In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses in collared shirts and wears a proper scarf over her head. She keeps her beige fur in a flapper bob. Her hazel eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is an amazing painter.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Spring took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.
Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor
Ideals: Joker, Gifted. Bonds: Slave, Job, Rich. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Jheri Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her bronze crest down. Her eyes are a pleasant red.
Personality: She likes to make people angry or surprised. She is afraid of women and trembles around them
History: The child of a Animal Trainer, who enjoyed hunting, Jheri was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She desires power and/or immortality; and she's looking for her big break
Flaws: Antagonistic, Shy. Bonds: Rich, Nature, Adventurer. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp.
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Their contribution stands as a beacon of hope for all adventurers!
