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Advanced [show]


Bella Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has moderate length white hair. She has a dull look in her green eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Bella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She dropped out of school before completing her studies. She has worked as a Beggar like her mother before her.

Motivation: Balancing her hectic life and new Beggar responsibilities is difficult.

Ideals: Joker, Gifted, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Bella Strongbones, Female Halfling Warlock 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 100 gp.


Social Check DCs


Vondal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man sports grey clothing, slightly heavier than average wear, and a wedding ring on his right hand. His hair is blonde and curly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Vondal was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Mundane, Shy. Bonds: In love, Nature, Military. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Vondal Aranore, Male Dwarf Cleric 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs


Theodoric Kent, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown trousers with tan and violet striped suspenders. He wears various colorful collared shirts. His black hair is braided into rings. His amber eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful slaver made him what he is. A few years later when the north was not economically sound they moved to his current location. He was granted divine powers by his dying sister.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Philantrophist. Bonds: Immigrant, Mentor, Enemies. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Theodoric Kent, Male Human Adept 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 13 (+1)17 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Great Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is dressed in an above average manner. His white fur is thinning but still full. He has gleaming, smiling green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Rich, Immigrant. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Great Mist, Male Tabaxi Ranger 5
Medium (6'1") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Violet garnet (1200 gp).


Social Check DCs


Leaf Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel small hat and pastel clothes. His fur, while still mostly red, has prominent grey streaks. He has several tiny emerald earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Leaf grew up listening to his father's many stories. He found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and marry his brother to traveling adventurers

Ideals: Disciplined. Flaws: Forgetful. Bonds: Rich, Adventurer, Family, Criminal record. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Leaf Of Wine, Male Tabaxi Aristocrat 2
Medium (6'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp.


Social Check DCs

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