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Advanced [show]


Mozikth Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a black cloak and cross-gartered brown stockings. His rusty crest is singed and shortened. His eyes are likewise gold.

Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Mozikth was born the youngest of three triplets. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels threatened by others.

Flaws: Ugly, Addict, Secretive, Fearful. Bonds: Family. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Mozikth Tiammanthyllish, Male Dragonborn Fighter 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4000 cp. Brass mug with jade inlays (100 gp).


Social Check DCs


Gimurt Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a golden handlebar mustache and slicked back golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Gimurt does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Insomniac, Shy, Depressed. Bonds: Military. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Gimurt Trollbleeder, Male Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. 1 Masterwork Common Melee.


Social Check DCs


Thorpe Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'11". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Mundane, Forgetful, Disease. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thorpe Strongbones, Male Halfling Ranger 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 gp.


Social Check DCs


Bardryn Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has golden hair. Her amber eyes are slightly larger than normal.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Bardryn was born with her mother's beautiful face. Her mother had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy; and money/treasure

Ideals: Philantrophist, Logical. Bonds: Rich, Attractive. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Bardryn Brawnanvil, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 80 gp.


Social Check DCs


Gale Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a simple burlap shirt and baggy pants. She conceals her crossbow with her veritable burlap sack of a shirt. Her fur is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are green.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist. Bonds: Attractive, In love, Criminal record, Family. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Gale Thundercloud, Female Tabaxi Paladin 2
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 gp.


Social Check DCs

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