Zaffrab Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears blue cloth garments or leather armor. His auburn hair is still thick. He is baby faced.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the south to a Marshal, Zaffrab learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Halfling, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.
Nissa Timbers, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female wears very tight pants and wife beaters, though occasionally she sports a blue coat. She is tall, broad shouldered and powerfully built. She has wavy auburn hair. Her eyes are brown and catlike.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the west to a Locksmith, Nissa learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted, Fighting. Bonds: Job, Criminal record. Occupation: Locksmith
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Goblin, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 gp. Cloth of gold vestments (100 gp).
Seven Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His fur is black and curly. He has several tiny jet earrings on each ear.
Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a plains tribe. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Rich, Nature. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 3)
Armor Class 15
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Aasathra Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She wears suspenders and black workpants. Her shirt is violet, and she wears a heavy black leather apron most of the time. Her crest is green and very short. Her eyes are a pleasant gold.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Laborer but believes her peers are too gung-ho.
History: Her mother raised her in a mountain cabin. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Laborer for the past few years.
Motivation: A deep hatred of brigands; and revenge
Ideals: Gifted, Pacifist. Bonds: Nature, Job, Enemies. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 400 sp.
Corkitron Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his brown robe. He carries with him a set of shields on his belt, each one with a topaz on the hilt. He has done his best to style his golden hair to look like a famous performer. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with his god.
History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Religious, Immigrant. Occupation: Mortician
Voice: Russian accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Aquan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 4000 cp. 1 Banded mail.
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