Trym Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her feathered hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She comes from a rich eastern family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.
Motivation: To clean up the streets; and she is greedy
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Rich, Guardian. Occupation: Server
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Infernal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. Tourmaline (60 gp).
Adrie Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears violet leather gloves, a violet jacket, and tight pants. She has silver hair. She wears round tiny glasses practically rammed into her face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is afraid of women and trembles around them
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Map Maker arts, while her mother instructed her in etiquette, music and courtly manner. Adrie was born on a far western forest where she grew up under the tutelage of her father, an expert Map Maker. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Jezebeth Wary, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a long, black, dusty cloak. She sports a flattop hair cut. Her black eyes peer out from beneath her Stetson black hat.
Personality: Confrontational and typically high on some drug or another. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Jezebeth studied abroad. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Addict. Bonds: Family, Job. Occupation: Courier
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 120 gp.
Chad Sharps, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is wearing a long, brown, dusty cloak. His skin is also unnaturally pale. His black hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Professionalism. Flaws: Ugly, Shy, Disease. Bonds: Military, Enemies. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp. Lapis lazuli (7 gp).
Veloptima Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tan cloak and cross-gartered red stockings. Her hair is long and white with streaks of auburn, and is pulled back with small tan clips. She has brown eyes.
Personality: She likes to make people angry or surprised. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to loving parents in a slum to the east. Veloptima abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.
Motivation: She wants to meet her childhood hero; and her religion dominates her actions
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Religious. Occupation: Tailor
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 300 gp. Peridot (70 gp). Sard (70 gp). Golden yellow topaz (400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
