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NPC Generator

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Advanced [show]


Jacoba Gresham, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of warhammers on her belt, each one with a emerald on the hilt. Sporting a auburn mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. Jacoba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Jacoba Gresham, Female Human Ranger 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp.


Social Check DCs


Berrian Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'11". He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze, and his gloved hand is found clutching a whip. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Berrian grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Berrian Koehlanna, Male Elf Warrior 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Caramip Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She very much looks the part of a Weaver. She has a moderate pudge and is not very fit. She has a very tight haircut. Her fierce gray eyes like to dwell on things.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a habit of throwing herself into exceedingly dangerous situations.

History: Gifted from a young age, Caramip studied abroad. Brilliant and gifted she never wanted to apply herself. She left for the south, certain she would find work there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Job, Immigrant. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Caramip Gobblefirn, Female Gnome Fighter 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fallthra Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing colorful clothing, dressed as a Actor. Her long blonde hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Confrontational and typically high on some drug or another. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Fallthra is combative with any and all who dare try her patience in the slightest.

History: Born in the east her family was never financially stable. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Actor for hire.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and balancing her hectic life and new actor responsibilities is difficult

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Poor, Job, Criminal record. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Fallthra Broodfist, Female Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 12 (+1)8 (-1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Yurgunn Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports brown clothing, slightly heavier than average wear. She keeps her golden hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Cocky and sure of herself, she believes she is the best Map Maker born in the past three hundred years. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born in a small island village. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Further expansion of business; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Mundane. Bonds: Immigrant, Job, Criminal record, Nature. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Yurgunn Goblinbane, Female Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 220 gp. Large well-done wool tapestry (400 gp). Cloth of gold vestments (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs

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