Tyna Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a faded coat and loose pants complete with deerstalker hat. Her whole body is exceptionally muscular. Her moppish blonde hair is in a traditional bowl cut. Her fierce gray eyes like to dwell on things.
Personality: She acts crazy and hedonistic. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Fighting. Flaws: Hedonist. Bonds: Immigrant, Slave, Criminal record. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 pp.
Oloric Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His hair, while still mostly black, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Gifted. Bonds: Attractive, Job, Military. Occupation: Performer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. 1 Banded mail.
Spring Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. He has gray fur. His ears are large.
Personality: Spring is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.
History: When he was but 5 years old his parents immigrated from the south. Spring was born on a far southern plains where he grew up under the tutelage of his father, an expert Barber. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Fighting, Extrovert. Flaws: Ugly, Fearful. Bonds: Immigrant, Enemies. Occupation: Barber
Voice: American accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp. Alexandrite (300 gp).
Sannl Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. With wild auburn hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sannl was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her brother's freedom.
Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found
Flaws: Antagonistic. Bonds: Attractive, Poor, Family, Mentor. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1800 sp. Blue quartz (9 gp). Brown-green garnet (160 gp). 1 Masterwork Common Ranged Weapon.
Thea Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears red trousers with black and blue striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. Her white hair is long and unkept. Her eyes are hazel.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She receives visions of the future at random moments
History: She was born in a small forest village. Her first spouse was a Body Guard, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Body Guard they were divorced and she won custody of their son. She worked as a Apothecary, and she later adopted a second son.
Motivation: Doesn't want to be a Apothecary and was forced into it by her family; and find a way to reverse the transformation of her sister
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Nature, Family. Occupation: Apothecary
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 150 gp.
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