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NPC Generator

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Advanced [show]


Alex Cooper, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man tends to wear a large grey jacket. He keeps his golden hair in a pixie cut. He has several tiny sapphire earrings on each ear.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the east to a Fletcher, Alex learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Athletic. Flaws: Insane. Bonds: Rich, In love, Job, Family. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Alex Cooper, Male Human Expert 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 80 gp. 1 Masterwork studded leather.


Social Check DCs


Taklinn Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He wears a colorful flower in his chestnut hair. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Taklinn was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted from career to career and currently works as a Engraver.

Motivation: To pay off his debts; and meet up once more with his childhood friend

Bonds: Attractive, Job, Adventurer, Debt. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Taklinn Goblinbane, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 12 (+1)10 (+0)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp. Silver comb with moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A roughly beaten golden orb (30 gp). 1 Half-Plate.


Social Check DCs


Vlorn Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. He wears a small hat to cover his moderate length red hair. He has a dull look in his violet eyes.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Attractive, Mentor. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Vlorn Warmwater, Male Halfling Druid 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 15 (+2)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Burana Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears many layers of old clothing at all times. Her bronze crest is thinning but still full. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and to protect her home

Ideals: Joker. Flaws: Ugly, Addict, Terse. Bonds: Poor. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Burana Delmirev, Female Dragonborn Paladin 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 gp.


Social Check DCs


Urshar Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'9" and is a bit bulky. She is very muscular particularly in the legs. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy silver hair. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She snorts whenever she laughs or is feeling confident. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Urshar took refuge in the large cave and found the beat up mace and armor she uses now. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Urshar never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She wants revenge against gnolls; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Enemies, Nature, In love. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Urshar Broodfist, Female Dwarf Barbarian 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp. Sardonyx (70 gp). 4 Tanglefoot bags.


Social Check DCs

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