Thodris Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is typically in her Scribe uniform. Her hair is greying and her face has many wrinkles. She has a dull look in her hazel eyes.
Personality: She is extraordinarily eccentric. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born to a poor family in the city she treasured whatever gifts she got. When Thodris reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Scribe for hire.
Motivation: A strong sense of loyalty to Gnomish people; and she'd like to take her coworkers down a peg
Flaws: Insane, Racist. Bonds: Job, Poor, Military. Occupation: Scribe
Voice: Loud with bravado
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Giant, Undercommon, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 220 gp. Pink pearl (140 gp). Lapis lazuli (13 gp).
Sutha Tickle, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'7" and wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her left leg appears badly burned and disfigured. Her silver hair is heavily combed to the left. Her violet unseeing eyes seem to look past you.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Sutha is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.
Motivation: To reunite with her absent mother.
Flaws: Ugly, Disease, Terse. Bonds: Family. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
Possessions: A small bag of saffron. (60 gp).
Nyx Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses like a well dressed Sellsword does. She has a long blonde ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Nyx was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To find somewhere to settle down; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Family, Religious. Occupation: Sellsword
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Small steel mirror.
Malquis Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in a clean blue cloak covering her clean studded leather. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her hair is cut close to her head. Her amber eyes dart from person to person.
Personality: Prone to second guessing herself, she comes off as nervous. She plays an instrument quite well.
History: She got into the Stableman business at a young age. She has had some formal writing training, and achieved minor success. Recently the stress of being a Stableman has made it difficult for her to sleep.
Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Shy, Insomniac. Bonds: Job, Criminal record. Occupation: Stableman
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 500 sp.
Melissa Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a yellow tunic with green highlights, and long blue pants that bunch up around her shoes. Her hair is long and chestnut with streaks of auburn, and is pulled back with small yellow clips. This amber eyed easterner is not easily forgotten.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of eastern immigrants she idolized her mother. A few years later when the west was not economically sound they moved to her current location. In the meantime she has taken over work as a Doctor and occasionally as a mercenary.
Motivation: A need for knowledge about a nearby landmark; and to clean up the streets
Flaws: Greedy. Bonds: Adventurer, Immigrant, Job, Guardian. Occupation: Doctor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 11 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 10000 cp. 1 Masterwork manacles. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
