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Advanced [show]


Joser Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. His eyes are green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: He is greedy; and an old rival family wants him found

Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Family. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Joser Copperkettle, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp. Coral (150 gp).


Social Check DCs


Senteq Ningel, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length white hair. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born several months after his mother was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Impulsive. Bonds: Attractive, Criminal record, Military. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Senteq Ningel, Male Gnome Fighter 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 260 gp. 4 Antitoxin.


Social Check DCs


Myria Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'10". She wears white painted combat armor at almost all times, and her gloved hand is found clutching a morningstar. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has a dull look in her gray eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Slave, Family. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Myria Nimblefingers, Female Halfling Aristocrat 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)10 (+0) 16 (+3)16 (+3)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp. 1 Masterwork manacles.


Social Check DCs


Varis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He can't help but pocket interesting objects he comes across

History: Varis was born the youngest of three triplets. Varis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Varis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic. Bonds: Has a crush, Criminal record, Family, Enemies. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Varis Teinithra, Male Elf Monk 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)18 (+4) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Aquan, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gomory Paxton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple grey robe with black stripes complete with hood. His black hair is kept up in a ponytail inside a wide-brimmed hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His mother raised him in a mountain cabin. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Criminal record, Nature. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Gomory Paxton, Male Human Rogue 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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