Mugrunden Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His brass crest is kept up in a ponytail inside a Stetson hat. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born a particularly ugly child, much to the horror of his parents. Mugrunden was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mugrunden decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Mugrunden and his spouse have recently divorced.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Criminal record. Occupation: Shepherd
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Farideh Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. Her bronze crest, when down, is lengthy. She has a tattooed face.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Farideh was raised in a hard working conservative environment. In her 15th year, her parents were killed by a giants raid, leaving Farideh alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Layabout for hire.
Motivation: Expand her business.
Bonds: Rich, Enemies, Criminal record, Job. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.
Uthemar Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He wears very tight pants and wife beaters, though occasionally he sports a blue coat, and his gloved hand is found clutching a greataxe. His red hair is lengthy and is close to two feet long. His half smiles and green eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Merchant for hire.
Motivation: Expand his business; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Merchant
Voice: German accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 700 sp.
Lagazi Washington, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a tight fitting black shirt and pants. Her tied-back hair is red. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is overprotective of those who hire her services. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in the north to a Junk Dealer, Lagazi learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lagazi took refuge in the old dungeon and found the beat up lance and armor she uses now. She inherited the family business which she has now maintained for 4 years.
Motivation: To be a Bounty Hunter again; and to protect her home
Ideals: Logical. Bonds: Attractive, Guardian, Job, Nature. Occupation: Junk Dealer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. A roughly beaten golden orb (170 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Brass mug with jade inlays (500 gp). 1 Masterwork Common Melee.
Cressel Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has styled his white hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born into a rich family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Rich, Debt. Occupation: Tailor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 130 gp. 1 Masterwork Artisan’s tools.
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