Riswynn Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her black hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She will rave to anyone who will listen. She is afraid of women and trembles around them
History: Gifted from a young age, Riswynn studied abroad. Her father was a mechanic, and taught her how to fix just about anything. She was granted divine powers by her dying brother.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Gifted, Persistence. Flaws: Ugly, Insane, Shy. Occupation: Locksmith
Voice: Russian accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 gp.
Harvest Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her lavender fur has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She never swears and excessively uses polite adverbs when speaking. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Banker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Optimist. Flaws: Ugly, Insomniac, Insane. Bonds: Criminal record. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 20 gp.
Breena Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is lengthy. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Breena and her spouse have recently divorced.
Motivation: Sabotage a competitor.
Flaws: Antagonistic. Bonds: Enemies, Criminal record, Job. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
Seddit Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a black vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her black boots flare out at the collars. Her white hair is long and unkept. She tend to wears goggles to shield her eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a small toy that she constantly fidgets with.
History: Born in a small village she learned the ways of the warrior from her mother. Seddit abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Opinionated, Fighting. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2000 cp. 2 Thunderstones.
Thamuz Flight, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). He has styled his brown hair well, parting it to the left. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his singing dream.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 10 pp. 1 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
