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NPC Generator

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Advanced [show]


Rimmon Power, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a broad hat to cover his moderate length purple hair. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments

History: He is a Lycanthrope in disguise. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Rimmon began to lead the lost caravan. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Unemployed

Voice: Soft and melodious

Attributes [hide]

Rimmon Power, Male Tiefling Druid 1
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Beatrice Graeme, Female Human [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple green line shooting up and back down. Her chestnut hair, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Calm and collected, she is a well trained Stableman. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Beatrice was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered writing. She tends to her Stableman job now, and dutifully fulfills any obligations she has.

Motivation: Many dire rats want her driven away; and she is unsatisfied with her job

Ideals: Artistic. Bonds: Attractive, Job, Enemies. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Beatrice Graeme, Female Human Adept 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Deep green spinel (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Cairn Anger, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. His silver hair is lengthy. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Cairn grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist, Impeccable. Bonds: Attractive, Adventurer, Mentor. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Cairn Anger, Male Tiefling Cleric 1
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp. Zircon (30 gp).


Social Check DCs


Gunter Kenley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears grey trousers with red and tan striped suspenders. He wears various colorful collared shirts. He has done his best to style his golden hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Brewer, Gunter learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Brewer.

Motivation: Further expansion of business; and to protect his home

Bonds: Attractive, Immigrant, Job, Adventurer, Guardian. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Kenley, Male Human Commoner 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp. Golden yellow topaz (300 gp).


Social Check DCs


Yvonne Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She wears her hair in dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Yvonne grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Yvonne. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A deep hatred of illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Criminal record, Enemies. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Yvonne Solvenstein, Female Half-Elf Ranger 1
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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