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Advanced [show]


Hugolina Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a hand crossbow on her belt. She carries a battered quarterstaff and tarnished hand crossbow as well. She wears her hair in dreadlocks. She wears an eyepatch.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has all her life been fascinated with music.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sculptor arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Hugolina Caphaxath, Female Half-Elf Cleric 3
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 10 pp. Brown-green garnet (140 gp).


Social Check DCs


Ahrim Gift, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He has the majority of his body covered in plate. He sports a flattop hair cut. His eyes are likewise red.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. Ahrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ahrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ahrim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: A rival would like him out of the picture; and expand his business

Flaws: Hedonist. Bonds: Job, Military, Criminal record. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Ahrim Gift, Male Tiefling Warrior 1
Medium (5'9") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)18 (+4) 15 (+2)19 (+4)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Halfling, Ignan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ulblyn Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly brown, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Ulblyn is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Painter profession.

History: Ulblyn was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He became a Bricklayer soon after.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Addict, Depressed. Bonds: Job, Attractive. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Ulblyn Deephollow, Male Halfling Bard 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Vonbin Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His black hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Vonbin never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To reunite with his old friends; and marry his brother to traveling adventurers

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Family, In love, Adventurer. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Vonbin Burrowfound, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 18 (+4)9 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp. 2 Alchemist’s fire.


Social Check DCs


Adrik Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His white hair is greasy and uncared for. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting. Flaws: Ugly, Disease. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Adrik Rakankrak, Male Dwarf Druid 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)9 (-1) 8 (-1)8 (-1)
Skills Athletics +4, Stealth +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp.


Social Check DCs

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