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Advanced [show]


Krimp Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. His long white hair reaches down to his waist. He has violet eyes and a white hat with a black feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was born in a small island village. Krimp was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Krimp decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A strong sense of loyalty to Gnomish people; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Racist. Bonds: Nature, Criminal record. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Krimp Wade, Male Half-Orc Expert 2
Medium (5'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. 1 Darkwood Buckler.


Social Check DCs


Mozikth Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered glaive and tarnished pickaxe as well. His copper crest is braided into rings. His eyes are red and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He has worked as a Bowyer like his father before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Optimist, Philantrophist. Flaws: Mundane. Bonds: Job. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Mozikth Ebynichtomonis, Male Dragonborn Bard 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 400 sp.


Social Check DCs


Artin Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and carries whips. Her red hair is singed and shortened. Her eyes are hazel.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She works hard and plays hard.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she seems to be bored by most things

Ideals: Fighting. Flaws: Ugly, Mundane, Hedonist, Disease. Bonds: Poor. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Artin Goblinbane, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Bernard Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His black hair is cut short. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the west. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Bernard was raised in a hard working conservative environment. He found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Shepherd and occasionally as a mercenary.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Fighting, Athletic, Pacifist. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Bernard Rolands, Male Half-Elf Monk 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)18 (+4) 10 (+0)17 (+3)
Skills History +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Goblin, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 gp.


Social Check DCs


Garl Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. He keeps his long blonde hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: Born to a Assassin, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 9 years later his spouse died after the birth of his son. Heartbroken, Garl never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Ideals: Pacifist. Flaws: Shy. Bonds: Poor, In love, Enemies. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Garl Marleigh, Male Half-Orc Warrior 2
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp.


Social Check DCs

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