Eberk Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears brown painted combat armor at almost all times, and his gloved hand is found clutching a dagger. His hair is auburn and very short. His brown eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Animal Trainer, his father struggled to pay the bills. A freak accident while working with his Animal Trainer father left him crippled. Since then, he has sought to make the best of life.
Motivation: He loathes his own lifestyle.
Ideals: Gifted, Optimist. Flaws: Disease. Bonds: Poor. Occupation: Blacksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 340 gp. 1 Half-Plate.
Lamlis Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'10". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and beady.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Healer
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: Just what you see.
Oriax Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair has been sun bleached extensively. This black eyed easterner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Oriax studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Logical, Gifted. Bonds: Poor, Job, Attractive. Occupation: Spy
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Ortegar Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a lance on his belt. His skin is fair and his fingers are delicate and long. He wears his golden hair down. His eyes are violet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. His childhood dream was to be a Gardener, but he was a colossal failure. He has built up a small fortune and can afford his own way.
Motivation: Expand his business; and many gnolls want him driven away
Ideals: Fighting. Bonds: Rich, Job, Enemies. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Sariel Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a well pressed and immaculate suit (or dress). Her red hair is well kept. Her eyes are hazel and she is always smoking a pipe.
Personality: Abrasive and pushy, she has a hard time making friends. She also is a firm believer in the womanly ideal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Sariel was born on a far western island where she grew up under the tutelage of her father, an expert Mayor. She's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: Her spouse's relatives view her with great suspicion; and to prove her worth to the world
Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job, Family. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
