Henry Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy white beard and wild white hair. His hazel eyes peer out from beneath his feathered yellow hat.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: The child of eastern immigrants he idolized his father. He dropped out of school before completing his studies. He has never given up on his dancing dream.
Motivation: Many giants want him driven away; and revenge
Ideals: Artistic, Logical. Bonds: Enemies, Immigrant. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Giant, Druidic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp.
Eva Snape, Female Human [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She has shaved her head bald. Her hazel eyes peer out from beneath her deerstalker grey hat.
Personality: Eva speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born to a criminal king-pin and mafia family Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Ideals: Impeccable, Fighting. Bonds: Attractive, Family, Criminal record. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
Possessions: 200 sp. 1 Masterwork Uncommon Weapon.
Ranala Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear tan pants and tee shirts. Her skin is fair and her fingers are delicate and long. She has dyed her greying black hair a little too much giving a sharp black color. She wears crescent spectacles with a black brim.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born at the edge of vast desert. Ranala liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has dedicated herself to building a better village for her children.
Motivation: To protect her home; and she's looking for her big break
Ideals: Opinionated. Flaws: Shy. Bonds: Nature, Adventurer, Guardian. Occupation: Mortician
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 15
Hit Points 26 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Greeba Byron, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Beneath her clothing is a huge mess of scar tissue. With wild silver hair. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Joker, Gifted. Flaws: Selfish. Bonds: Slave, Adventurer. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Obsidian (10 gp). Iolite (80 gp).
Rael Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in earthy colors with a yellow and violet handkerchief worn on his left side, and a wedding ring on his left hand. He has done his best to style his silver hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While studying, he fell in love. They married and had a son. He hasn't been sleeping well lately.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: In love, Military. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
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