Dustin Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear violet pants and tee shirts. He wears his golden hair down. He wears large thick round spectacles.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Dustin managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and doesn't want to be a farmer and was forced into it by his family
Bonds: Attractive, Rich, Religious, Criminal record, Family. Occupation: Farmer
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Masterwork Light steel shield.
Thokk Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His tied-back hair is silver. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he is greedy
Ideals: Entrepeneur, Joker. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Bather
Voice: Squeaky
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 16 (+3) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: 400 sp.
Dagger Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fancy pastel dress, and she perpetually has her sickle ready. Her fur is red and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: The child of a Mortician, who enjoyed hunting, Dagger was taken on many hunting expeditions. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Dagger's homeland. Dagger decided to take the middle way and become a bodyguard. She has since lost track of the people in her past.
Motivation: Regain custody of her son.
Ideals: Fighting, Impeccable. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Knight
Voice: Italian accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 4000 cp.
Spring Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His lavender fur is kept up in a ponytail inside a top hat. His otherwise smooth face is marked with small tiny scars.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He became a Navigator soon after.
Motivation: Revenge; and he wants revenge against giants
Ideals: Fighting, Opinionated. Flaws: Forgetful. Bonds: Religious, Job, Enemies. Occupation: Navigator
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Jet (150 gp).
Jezebeth Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in black turtlenecks beneath a grey coat with yellow slacks. Her blue hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Animals are drawn to her, and she is able to talk to them.
History: She was born several months after her mother was called into army service. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She used her abilities to travel the world and help people.
Motivation: She is greedy.
Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Military, Rich. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp. 1 Masterwork Musical instrument. 1 Disguise kit.
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