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Advanced [show]


Murgen Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a tan coat with blue slacks. She has relatively light skin and is very physically imposing due to her abundance of muscles. She sports a flattop hair cut. She has several tiny topaz earrings on each ear.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a font of random trivia from the lore and stories she has discovered

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her first spouse was a Animal Trainer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now spends her time doing works of charity.

Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Opinionated, Logical, Philantrophist. Bonds: Rich, Family. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Murgen Wellington, Female Half-Orc Paladin 1
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)8 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 gp.


Social Check DCs


Theodoric Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown cloak and cross-gartered white stockings. His chestnut hair is matted, messy, and big. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. Recently the stress of being a Actor has made it difficult for him to sleep.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Impulsive, Selfish. Bonds: Poor. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Theodoric Tinley, Male Human Commoner 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. 1 Chain shirt.


Social Check DCs


Dabbledob Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. His brown hair is cut jaggedly and amateurishly. His eyes are likewise brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Engraver, but he got bored and became a Tanner. He became a Tanner soon after.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Military, Job. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Dabbledob Sympony, Male Gnome Expert 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Infernal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 pp. 1 Antitoxin.


Social Check DCs


Frederick Hadley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a brown suit, blue shirt, and brown tie. He has silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Hadley, Male Human Fighter 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Barendd Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is heavily combed to the left. He has blue eyes and a grey hat with a brown feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south to a Masseuse, Barendd learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Spy again.

Ideals: Entrepeneur, Logical. Bonds: Attractive, Job. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Barendd Bloodkith, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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