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Advanced [show]


Diesa Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a grey collared shirt and green skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She keeps her red hair in a flapper bob. Her eyes are likewise green.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: When she was but 4 years old her parents immigrated from the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants her found; and she feels kind of lost in life

Flaws: Depressed. Bonds: Nature, Job, Immigrant, Family. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Diesa Goldfinder, Female Dwarf Fighter 1
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 11 (+0)9 (-1)
Skills Perception +2, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Auran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp.


Social Check DCs


Volen Harlan, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a worn and beaten armor. She has wavy black hair. Her hazel unseeing eyes seem to look past you.

Personality: Abrasive and pushy, she has a hard time making friends. She also has developed a complete distrust of the Ploughman profession.

History: Born to a pair of adventurers, Volen grew up listening to her mother's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. During her travels, Volen and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Volen discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Volen fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She's looking for her big break; and to reunite with her old friends

Flaws: Disease, Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Volen Harlan, Female Half-Orc Aristocrat 2
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)7 (-2) 15 (+2)12 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 80 gp.


Social Check DCs


Mantus Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brown hair down. His gold eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He wants to get laid; and retire the richest man in the west

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Has a crush, Military. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Mantus Fortune, Male Tiefling Commoner 2
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)9 (-1) 14 (+2)18 (+4)
Skills Arcana +1, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 50 gp. Bloodstone (70 gp). Sardonyx (70 gp).


Social Check DCs


Paggen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears a simple tan robe with green stripes complete with hood. He has a long black beard with little hanging trinkets. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 7 years.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Antagonistic, Insane. Bonds: Criminal record, Military, Job. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Paggen Sympony, Male Gnome Wizard 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 340 gp.


Social Check DCs


Raam Soft, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He carries with him a set of crossbows on his belt, each one with a ruby on the hilt. His broad hat is riddled with cuts and holes. His fierce white eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He enjoys reading and quiet.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and to share knowledge with the world

Ideals: Fighting, Logical, Gifted. Flaws: Ugly, Depressed. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Raam Soft, Male Tiefling Fighter 2
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 18 (+4)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 14
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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