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NPC Generator

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Advanced [show]


Emeny Marston, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is brown, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Further she is a bit of a stoner and is frequently out of it.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the south, certain she would find work there.

Motivation: Revenge; and she is not mentally stable, and does not behave rationally

Ideals: Passionate. Flaws: Insane, Addict. Bonds: Immigrant, Attractive. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Emeny Marston, Female Human Commoner 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 9 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc, Gnome, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Emma Birkenhead, Female Human [Permalink]

Personal [hide]

Description: A 5'3" eastern woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her tied-back hair is black. Her eyes, though not visible through her cowl, are amber.

Personality: She will rave to anyone who will listen. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of eastern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shoemaker. She's also a talented Assassin, but doesn't like to broadcast it.

Motivation: Revenge; and expand her business

Flaws: Insane. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Emma Birkenhead, Female Human Expert 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anne Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in earthy colors with a violet and tan handkerchief worn on her right side. She has a very tight haircut. Her violet eyes are passionate and lively.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a ruthless business woman, a trait she acquired from her father.

History: She was born the only child of a wealthy merchant. Her father was a mechanic, and taught her how to fix just about anything. She then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and expand her business

Ideals: Optimist, Entrepeneur, Persistence. Bonds: Job. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anne Hill, Female Half-Elf Bard 3
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills History +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Morthos Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears green cloth garments or leather armor. He sports a flattop hair cut. This black eyed northerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.

History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He struck the Assassin job and began his own company from there.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Bonds: Nature, Job, Guardian. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Morthos Dread, Male Tiefling Monk 2
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 13 (+1)18 (+4)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 160 gp.


Social Check DCs


Orsik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. He keeps his blonde hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Orsik took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Orsik and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Selfish, Antagonistic. Bonds: Poor. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Orsik Morigak, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 200 sp.


Social Check DCs

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