Shifting On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He is physically well-built. His black fur is long and unkept. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: A powerful wizard made him what he is. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and wants his loneliness to end
Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor, Family, Has a crush. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. Black pearl (400 gp). Zircon (50 gp). Moss agate (7 gp). Fire opal (500 gp). 1 Minor magic item.
Ootah Remington, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who is generally shirtless and showing off her tattooed chest, she is not a threatening figure. She is bald on top and has large auburn tufts of hair around her ears. Her gray eyes are passionate and lively.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village she learned the ways of the warrior from her father. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Since then, she has sought to make the best of life.
Motivation: She is not mentally stable, and does not behave rationally; and to pay off her debts
Ideals: Optimist, Fighting. Flaws: Ugly, Shy, Insane. Bonds: Debt. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1400 sp.
Cora Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears a simple white robe with green stripes complete with hood. She wears her blonde hair down. She has gleaming, smiling hazel eyes.
Personality: She acts crazy and hedonistic. She is frequently practicing swordplay.
History: When she was but 6 years old her parents immigrated from the north. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and to reunite with her old friends
Flaws: Hedonist. Bonds: Poor, Military, Immigrant, Adventurer. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 gp.
Vadania Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of the sun god around her neck, and a glaive on her belt. She has a long blonde ponytail with little hanging trinkets. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Vadania is depressed about a lot of things. She tends to be a nihilist. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Abyssal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Heavy wooden shield.
Rangrim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. He has a brown handlebar mustache and slicked back brown hair. His green eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a necromancer, Rangrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by giants. Rangrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Someone believes him a fraud.
Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Enemies, Mentor. Occupation: Priest
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
Possessions: 3000 cp. 1 Simple lock.
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