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Pijjirik Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His crest is black and curly. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Bellfounder profession.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the west was not economically sound they moved to his current location. He now owns his own business.

Motivation: To share knowledge with the world; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Rich, Immigrant. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Pijjirik Chumbyxirinnish, Male Dragonborn Wizard 3
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 1d8+5, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Artin Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a lot of dark rich colors, with gold accents and is in decent physical shape. She has a long silver ponytail with little hanging trinkets. Her brown eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Animals are drawn to her, and she is able to talk to them.

History: She is the product a well kept family trust fund and as such has never really known need. Her arcane abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Artin Caebrek, Female Dwarf Monk 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)16 (+3) 17 (+3)9 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Everard Addington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears an entirely grey suit with green socks and a vest with buckled shoes. He has a hunchback. His black hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Everard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Everard Addington, Male Human Monk 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 15 (+2)18 (+4)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Heian Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered glaive and tarnished dagger as well. He keeps his chestnut hair in a pixie cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Detective, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Doctor.

Motivation: He has passion for adventuring and risk; and to be a detective again

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Heian Floshem, Male Elf Monk 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp. Deep blue spinel (200 gp).


Social Check DCs


Merihim Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple blue line shooting up and back down, and carries longswords. He wears a small hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep.

Ideals: Fighting, Philantrophist. Flaws: Insomniac, Shy. Occupation: Tailor

Voice: Squeaky

Attributes [hide]

Merihim Vice, Male Tiefling Fighter 1
Medium (6'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)16 (+3) 9 (-1)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 140 gp.


Social Check DCs

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