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Advanced [show]


Orsik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown hair is still thick. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Selfish, Disease. Bonds: Immigrant, Religious. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Orsik Steelfist, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Rangrim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. His hair is auburn and curly. He is baby faced.

Personality: Calm and collected, he is a well trained Roofer. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting, Gifted. Bonds: Job, Attractive. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Rangrim Lutgehr, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 15 (+2)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Sylvan, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 210 gp.


Social Check DCs


Norman Weston, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His golden hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed westerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Norman Weston, Male Human Fighter 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)18 (+4) 15 (+2)18 (+4)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Giant, Ignan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 160 gp. Chrysoberyl (160 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Burana Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a green cloak and cross-gartered brown stockings. She keeps her white crest in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born in a small island village. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by giants. Burana was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Revenge.

Flaws: Ugly, Shy. Bonds: Poor, Enemies, Nature. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Burana Kerrhylon, Female Dragonborn Barbarian 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +7 / 1d8+5, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1 Half-Plate.


Social Check DCs


Theren Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a slight overbite and is overall scrawny. His white hair is kept up in a ponytail inside a top hat. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Theren hails from a village terrorized by giants. Theren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Sculptor job and began his own company from there.

Motivation: He wants to meet his childhood hero.

Ideals: Justice. Bonds: Job, Enemies, Adventurer. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Theren Fasharash, Male Elf Commoner 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 18 (+4)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs

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