Guy Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His hair is silver and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Guy lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.
Motivation: An old rival family wants him found.
Flaws: Antagonistic. Bonds: Rich, Criminal record, Family. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Just what you see.
Hillanot Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a green feathered hat and green clothes, and sports empty pouches on her belt. Her silver crest is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Hillanot was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Marry her sister to traveling adventurers; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Adventurer, Family. Occupation: Bounty Hunter
Voice: Low and grunting
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +6
Possessions: 160 gp.
Vanchu Springfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Sporting a golden mohawk this woman's hair draws a lot of attention. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Vanchu is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her parents moved while she was still in utero so she is the first generation to be born here. While studying, she fell in love. They married and had a son. She has since lost track of the people in her past.
Motivation: She feels kind of lost in life; and to reunite with her absent father
Ideals: Extrovert. Flaws: Depressed. Bonds: Family, Immigrant, In love. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Bloodstone (70 gp).
Adelaide Alton, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in brown turtlenecks beneath a red coat with black slacks. She has done her best to style her silver hair to look like a famous performer. Her face is scarred and worn.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Fisher, her mother struggled to pay the bills. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Days after completing her studies, news broke out that her hometown was attacked by giants. Adelaide was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: A deep hatred of giants.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Poor, Criminal record. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
Possessions: 300 sp.
Shadow Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple brown robe with pastel stripes complete with hood. She carries with her a set of clubs on her belt, each one with a amethyst on the hilt. Her beige fur is kept up in a ponytail inside a Stetson hat. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is fixated on the number 66. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a habit of throwing herself into exceedingly dangerous situations.
History: Sold as a small child to a necromancer, Shadow was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She is not mentally stable, and does not behave rationally; and she is compelled to act according to her religious beliefs
Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Attractive, Mentor. Occupation: Bowyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 70 gp.
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