Silvo Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a white coat. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Silvo wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born in the north to a Mercenary, Silvo learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Mercenary soon after.
Motivation: He has a crush on the local Adventurer; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Disciplined. Bonds: Enemies, Job, Rich, Has a crush. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Mozû Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large red tufts of hair around his ears. He has brown eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born in a small desert village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Banded mail.
Orla Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'4". She wears dark leathers with embroidery, and her gloved hand is found clutching a crossbow. She wears her red hair down. Her green eyes have a joyful gleam in them most of the time.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has all her life been fascinated with music.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and to reunite with her old friends
Ideals: Gifted, Artistic. Bonds: Adventurer, Nature, Job. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1 Chain shirt.
Reirak Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His red hair is knotted and matted. He has several tiny opal earrings on each ear.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: The child of eastern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Reirak never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist. Bonds: Rich, Enemies, In love, Immigrant. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 sp.
Elysande Ogden, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is cut short with large spiked bangs in the front. Her thin eyebrows rest above her beady brown eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Blacksmith arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Flaws: Ugly, Depressed, Impulsive. Bonds: Slave, Rich. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 120 gp. Golden yellow topaz (300 gp).
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