Hugolina Tewksbury, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her white hair up. Her fair skin shows little sign of her aristocratic breeding.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a font of random trivia from the lore and stories she has discovered
History: She was born the only child of a wealthy merchant. Like her mother and her brother before her, after school she went straight into learning to become a Priest. She struck the Priest job and began her own company from there.
Motivation: She is unsatisfied with her job.
Ideals: Philantrophist, Logical, Entrepeneur. Bonds: Immigrant, Attractive, Job. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. Red spinel (150 gp).
Henry Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt, and he perpetually has his pickaxe ready. He has a small bristly mustache and wavy white hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Ideals: Fighting. Flaws: Addict. Bonds: Guardian, Adventurer, Nature. Occupation: Barrister
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. Amethyst (90 gp).
Bilbron Beren, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many white ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is slicked back into a classic pompadour. His half smiles and brown eyes are beguiling and draw you in.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of orcs once and for all.
History: Bilbron lived on a farm with his mother, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Bilbron has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and to be a dyer again
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Enemies, Family, Job. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Trail In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman dresses well, typically a more casual-formal manner. Her orange fur is heavily combed to the left. Her copper eyes are passionate and lively.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: The child of western immigrants she idolized her mother. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Entrepeneur. Bonds: Attractive, Job, Immigrant, Family. Occupation: Dilettante
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Banded mail.
Sweet Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a pastel and black handkerchief worn on his left side. His fur is cut close to his head. His blue unseeing eyes seem to look past you.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: Wants his loneliness to end; and money/treasure
Flaws: Disease, Shy. Bonds: Rich, Adventurer, Has a crush. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Eye agate (4 gp).
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