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Advanced [show]


Cimer Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He sports black clothing, slightly heavier than average wear. His blue hair is drawn into a tight pony tail with a skull scrunchie. He has gold eyes and a black hat with a grey feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and to reunite with his absent father

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cimer Guilt, Male Tiefling Ranger 3
Medium (6'3") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Uzza Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a fancy black dress. Her hair is greying and her face has many wrinkles. Her red eyes dart from person to person.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help.

Bonds: Attractive, Guardian, Rich, Military, Criminal record. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Uzza Sanctuary, Female Tiefling Paladin 3
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)18 (+4) 14 (+2)12 (+1)
Skills History +6, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 17000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Fargrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His chestnut hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: Born in the north to a Server, Fargrim learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He then took over the family business and is one of the better Server for hire.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly, Shy, Fearful. Bonds: Job, Immigrant. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Fargrim Battlehammer, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 gp. Coral (90 gp). Red spinel (90 gp).


Social Check DCs


Rûkdûg Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light black in addition to tight pants, and sports empty pouches on his belt. His silver hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He became a Servant soon after.

Motivation: Wants to open a new tavern; and a deep hatred of goblins

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Military, Job, Enemies. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Rûkdûg Tickle, Male Half-Orc Bard 2
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Great Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long lavender fur kept up in a rat tail. His copper eyes dart from person to person.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Great is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Fisher, but he got bored and became a Marshal. He struck the Marshal job and began his own company from there.

Motivation: He is greedy.

Ideals: Athletic, Justice. Bonds: Rich, Job, Military. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Great Blossom, Male Tabaxi Barbarian 1
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 12 (+1)18 (+4)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs

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