Aasathra Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears black painted combat armor at almost all times. Her broad hat is riddled with cuts and holes. Her gold eyes lackadaisically let the world flow into them.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is obsessed with her god.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Aasathra and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Mortician
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 8000 cp.
Vepar Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern woman typically wears black cloth garments or leather armor. Her blue hair is greasy and uncared for. She is baby faced.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Nature, Military. Occupation: Performer
Voice: Posh accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Nimble Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears brown leather gloves, a brown jacket, and tight pants, he is not a threatening figure. His beige fur has been sun bleached extensively. His amber eyes dart from person to person.
Personality: Nimble hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Nimble is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nimble took refuge in the ruined castle and found the beat up rapier and armor he uses now. He has since lost track of the people in his past.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Ideals: Artistic. Bonds: Family, Rich, Nature, Adventurer. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork Common Melee.
Keyleth Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a tight fitting yellow shirt and pants, and carries bastard swords. Her chestnut hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She also has developed a complete distrust of the Engraver profession.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She worked as a nervous Sellsword and found it very stressful. She's also a talented Engraver, but doesn't like to broadcast it.
Motivation: To be a Engraver again.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Sellsword
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 46000 sp. 1 Minor magic item.
Pennie Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tight fitting white shirt and pants. She has styled her white hair well, parting it to the right. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is afraid of women and trembles around them
History: She was born in the north. Her mother was a mechanic, and taught her how to fix just about anything. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To pay off her debts; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Persistence. Flaws: Addict, Disease, Shy. Bonds: Immigrant. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Druidic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!