Spring In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. He has wavy beige fur. His thin eyebrows rest above his beady copper eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the south, but his parents moved at a very young age to the north. A freak accident while working with his Priest father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Immigrant. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 3000 cp. 4 Antitoxin. 1 Alchemist’s fire. 2 Smokesticks.
Tordek Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is still thick. His brown eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Tordek does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Herbalist.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and to be a laborer again
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Herbalist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Sardonyx (80 gp).
Eberdeb Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is singed and shortened. His face is scarred and worn.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Eberdeb was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.
Motivation: He's attracted to the PC; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Ugly. Bonds: Criminal record, Adventurer, Poor, Slave, Has a crush. Occupation: Bellfounder
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp.
Antrara Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She is portly but not overly obese. She wears a top hat to cover her moderate length gold crest. She has several tiny emerald earrings on each ear.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She works hard and plays hard.
History: She was born in the north, but her parents moved at a very young age to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Brewer, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and money/treasure
Flaws: Hedonist. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Bellfounder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 sp.
Verna Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple red robe with white stripes complete with hood. She carries a battered pickaxe and tarnished lance as well. She has wavy red hair. She wears large thick round spectacles.
Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with her god.
History: She was born at the edge of vast desert. She dropped out of school before completing her studies. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Religious, Nature. Occupation: Miller
Voice: Raspy
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 1000 cp. 1 Masterwork Light steel shield.
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Their contribution stands as a beacon of hope for all adventurers!