Nora Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and her gloved hand is found clutching a pickaxe. Her red hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She acts crazy and hedonistic. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Nora lived on a farm with her mother, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their son. She worked as a Navigator, and she later adopted a second son.
Motivation: Wants her loneliness to end.
Flaws: Hedonist. Bonds: Has a crush, Family, Adventurer. Occupation: Navigator
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
Possessions: 800 sp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). An abacus with copper, silver and gold markers (60 gp). Black velvet mask with numerous citrines (60 gp).
Leaf In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a pastel wide-brimmed hat and pastel clothes. His fur is yellow and curly. His copper eyes peer out from beneath his wide-brimmed pastel hat.
Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.
History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: To prove his worth to the world; and he's looking for his big break
Ideals: Artistic. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Farmer
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 170 gp.
Roondar Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tan armored body suit, with a simple white line shooting up and back down. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Roondar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and he has passion for adventuring and risk
Ideals: Joker, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. 1 Masterwork Common Melee.
Lezre Leighton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a black tunic with blue highlights, and long grey pants that bunch up around her shoes. Her auburn hair is singed and shortened. She tend to wears goggles to shield her eyes.
Personality: Lezre is depressed about a lot of things. She tends to be a nihilist. She is an amazing painter.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted psionic powers by her dying sister.
Motivation: A need for knowledge about a nearby landmark; and she loathes her own lifestyle
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Religious, Adventurer. Occupation: Ruler
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 310 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). 1 Holy water.
Wrenn Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears a tan collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a glaive. His white hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was raised in a desert tribe. From there he went from mercenary job to mercenary job. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Racist. Bonds: Nature, Adventurer, Job. Occupation: Crown-heir
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. Rose (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!