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Advanced [show]


Sarah Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow tunic with red highlights, and long white pants that bunch up around her shoes. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a cross on it. She wears a colorful flower in her chestnut hair. She wears round tiny glasses practically rammed into her face.

Personality: Sarah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Impeccable, Extrovert. Flaws: Shy. Bonds: Attractive, Religious, Adventurer. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Sarah Siannodel, Female Half-Elf Adept 3
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)13 (+1) 10 (+0)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp.


Social Check DCs


Trail Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is typically in his Adventurer uniform. He has no fur. His eyes are a pleasant amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is frequently practicing swordplay.

History: He got into the Adventurer business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: To be a Servant again.

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Trail Of Wine, Male Tabaxi Ranger 4
Medium (6'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Gilbert Ashton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with top hat. With a patchy brown beard and wild brown hair. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Slave Trader. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He struck the Slave Trader job and began his own company from there.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Gilbert Ashton, Male Human Barbarian 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 150 gp. Brown-green garnet (130 gp).


Social Check DCs


Hamil Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white shirt with thin tan vertical stripes and black pants. His long golden hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: Hamil lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: To unite with his brother.

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Guardian, Family. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Hamil Wildheart, Male Halfling Expert 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Hirrathak Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Hirrathak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Hirrathak was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Ideals: Extrovert, Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Job. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Hirrathak Gygazzylyshrift, Male Dragonborn Bard 2
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: Just what you see.


Social Check DCs

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