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NPC Generator

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Advanced [show]


Faran Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with brown socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has a blonde handlebar mustache and slicked back blonde hair. His gray eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Maurezhi in disguise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Faran took refuge in the old dungeon and found the beat up shield and armor he uses now. After a long history of fighting, Faran and his spouse have recently divorced.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Adventurer, Nature, Has a crush. Occupation: Banker

Voice: American accent

Attributes [hide]

Faran Glenfellow, Male Halfling Fighter 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Red spinel (40 gp).


Social Check DCs


Beleth Brilliance, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a black coat over a brown low-cut shirt, and a wide-brimmed hat upon her head. She has black hair. She is baby faced.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Map Maker arts, while her mother instructed her in etiquette, music and courtly manner. She moved out west to avoid the crime she committed. After months of barely getting by, Beleth managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is terrified, and will act out of fear; and meet up once more with her childhood friend

Flaws: Insane, Fearful. Bonds: Adventurer, Criminal record, Rich. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Beleth Brilliance, Female Tiefling Aristocrat 1
Medium (4'8") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 9 (-1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Draconic, Abyssal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Art Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, she is an attractive figure. She typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. Her gray fur is kept up in a ponytail inside a wide-brimmed hat. Her otherwise smooth face is marked with small tiny scars.

Personality: She never swears and excessively uses polite adverbs when speaking. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Art grew up listening to her father's many stories. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break.

Ideals: Optimist, Philantrophist. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Art Grass, Female Tabaxi Bard 2
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)9 (-1) 17 (+3)9 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 13
Languages
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. Deep blue spinel (500 gp).


Social Check DCs


Elegant Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She prefers to wear pastel clothing when she does not wear armor. She wears a small hat to hide her balding. Her hazel eyes lackadaisically let the world flow into them.

Personality: She snorts whenever she laughs or is feeling confident. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When Elegant reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She struck the Herbalist job and began her own company from there.

Motivation: To be a Animal Trainer again.

Flaws: Mundane. Bonds: Job, Military. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Elegant Candle, Female Tabaxi Wizard 4
Medium (4'10") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. Fiery yellow corundum (500 gp). 1 Masterwork Common Melee.


Social Check DCs


Pog Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire. His hair is long and white with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His gray eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pog took refuge in the large cave and found the beat up longsword and armor he uses now. Since then, he has sought to make the best of life.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Pog Boondiggles, Male Gnome Ranger 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)8 (-1) 14 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Amber (50 gp). Silver pearl (50 gp). Fire opal (400 gp).


Social Check DCs

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