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NPC Generator

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Advanced [show]


Roger Blythe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his axe. His hair is silver, silky, and of moderate length. He has violet eyes and a grey hat with a tan feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.

History: Roger was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and many drow want him driven away

Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Roger Blythe, Male Human Ranger 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Crampernap Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Apothecary. His golden hair is slicked back into a classic pompadour. His eyes are likewise hazel.

Personality: Crampernap speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born into a rich family. He worked as a nervous Apothecary and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and to protect his home

Ideals: Impeccable. Bonds: Enemies, Rich, Job, Guardian. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Crampernap Timbers, Male Gnome Paladin 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)18 (+4) 17 (+3)11 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Giant, Abyssal, Goblin, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Brown-green garnet (130 gp).


Social Check DCs


Aura Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She is typically in her Bricklayer uniform. Her black fur is smooth and relatively long. This hazel eyed southerner is not easily forgotten.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.

Motivation: She's repulsed by the PC.

Ideals: Opinionated, Extrovert, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Aura Of Stars, Female Tabaxi Druid 2
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 150 gp.


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. With a patchy white beard and wild white hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Justice. Bonds: Poor, Family, Religious, Enemies. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Ernest Graham, Male Human Warrior 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Ootah Royston, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a white broad hat and white clothes. Her white hair is drawn into a tight pony tail with a rose scrunchie. She has green eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: The child of a Mortician, who enjoyed hunting, Ootah was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Opinionated, Fighting, Justice. Bonds: Nature, Religious. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Ootah Royston, Female Half-Orc Monk 1
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 130 gp. Moss agate (7 gp). 1 Banded mail.


Social Check DCs

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