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NPC Generator

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Advanced [show]


Sapply Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He has black hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was always a brilliant, if unscrupulous mind. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Logical. Flaws: Insane. Bonds: Poor, Attractive, Criminal record. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Sapply Loofollue, Male Gnome Monk 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Heward Merton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a grey armored body suit, with a simple blue line shooting up and back down. He wears a small hat to hide his balding. He has a dull look in his hazel eyes.

Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers

Ideals: Extrovert. Bonds: Military, Poor, Immigrant. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Heward Merton, Male Human Commoner 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)16 (+3) 18 (+4)14 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 14
Languages Common, Goblin, Celestial, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp. Brown-green garnet (140 gp).


Social Check DCs


Eran Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a long, red cloak, and carries shortbows. Her brown hair is still thick. Her amber eyes dart from person to person.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also has developed a complete distrust of the Spy profession.

History: From birth she was tutored by a cruel and relentless mentor. Like her father and her brother before her, after school she went straight into learning to become a Dilettante. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a crush on the local Spy; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Insane. Bonds: Has a crush, Job, Mentor. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Eran Copperkettle, Female Halfling Druid 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp.


Social Check DCs


Lezre Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears black trousers with blue and tan striped suspenders. She wears various colorful collared shirts. She wears a broad hat to cover her moderate length auburn hair. She has gleaming, smiling gray eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Gifted from a young age, Lezre studied abroad. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Lezre Conway, Female Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Alice Shelley, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a tight fitting brown shirt and pants. She is tall, broad shouldered and powerfully built. Her hair is white, silky, and of moderate length. She has a tattooed face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is lazy, self-centered, vain, and jealous.

History: Alice was born in the north. At a young age she loved to build and create. A gifted student she started as a Servant, but she got bored and became a Slave Trader. She tends to her Slave Trader job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Persistence. Flaws: Cynical, Selfish. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Alice Shelley, Female Human Adept 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Athletics +3, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Brown-green garnet (150 gp).


Social Check DCs

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