Dara Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a well pressed and immaculate suit (or dress). She is tall, broad shouldered and powerfully built. Her hair is brown and very short. She wears round tiny glasses practically rammed into her face.
Personality: She is very quiet and rarely speaks above a whisper. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: The child of a Map Maker, who enjoyed hunting, Dara was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She struck the Masseuse job and began her own company from there.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Flaws: Shy. Bonds: Enemies, Nature, Job, Adventurer. Occupation: Masseuse
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Názkûga Clive, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is short and brown. He is baby faced.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Gifted from a young age, Názkûga studied abroad. After coming to the age of reason, Názkûga took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.
Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Mentor. Occupation: Courier
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp.
Darrak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair, while still mostly brown, has prominent grey streaks. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Flaws: Insane, Selfish. Bonds: Job, Poor, Slave. Occupation: Courier
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 270 gp.
Einkil Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. His white hair is unkempt and raggedy. His eyes are brown and catlike.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Einkil was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Einkil's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Einkil and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Selfish, Disease, Antagonistic. Bonds: Poor. Occupation: Body Guard
Voice: Italian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 gp.
Nirgel Knack, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a green costume with the symbols of strength on his torso. His hair is cut close to his head. He has several tiny ruby earrings on each ear.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He got into the Spice Merchant business at a young age. Nirgel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nirgel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Bonds: Rich, Family, Job, Criminal record. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp.
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