Chem Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'0". He wears bulky green painted plate armor, and his gloved hand is found clutching a hand crossbow. He wears a top hat to hide his balding. His eyes are gold and he is always smoking a pipe.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is an amazing painter.
History: Chem hails from a village terrorized by brigands. Brilliant and gifted he never wanted to apply himself. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Adventurer, Enemies, Job. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Infernal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Roge Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly pickaxes and longswords. He wears a colorful flower in his brown hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is the product a well kept family trust fund and as such has never really known need. Roge was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roge decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Bonds: Rich, Criminal record, Attractive, Adventurer, In love. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 80 gp.
Medrash Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a black and brown robe with the hood down. His rusty crest is slicked back into a classic pompadour. This gold eyed northerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Medrash took refuge in the ruined castle and found the beat up kukri and armor he uses now. He now owns his own business.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Lazy. Bonds: Nature, Job, Military. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Zircon (80 gp). Pink pearl (110 gp).
Irann Rothenel, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears tight fighting clothing, which leaves very little to the imagination. She keeps her chestnut hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has always had a great fascination with Elven culture. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in the north, but her parents moved at a very young age to the south. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Irann and her spouse have recently divorced.
Motivation: A strong sense of loyalty to Elven people; and elven compassion
Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Thieves’ tools.
Naal Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has styled his auburn hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to make people angry or surprised. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Naal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal painting training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother; and to unite with his brother
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 2000 cp.
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