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Advanced [show]


Nikki Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears white leather gloves, a white jacket, and tight pants. She has wavy brown hair. Her thin eyebrows rest above her beady green eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken from her home at a very young age. Due to her spouse's obsession with being a Architect they were divorced and she won custody of their daughter. She worked as a Interpreter, and she later adopted a second daughter.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of her brother

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Family, Slave. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Nikki Warmwater, Female Halfling Cleric 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp.


Social Check DCs


Yurgunn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her moppish auburn hair is in a traditional bowl cut. Her hazel eyes peer out from beneath her deerstalker brown hat.

Personality: Overbrimming with self-confidence, Yurgunn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Yurgunn was born in the south. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and meet up once more with her childhood friend

Ideals: Impeccable, Persistence. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Yurgunn Dankil, Female Dwarf Adept 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp. Carnelian (70 gp).


Social Check DCs


Habor Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His chestnut hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane. Bonds: Adventurer, Poor, Criminal record. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Habor Remorse, Male Tiefling Aristocrat 3
Medium (6'8") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Watson Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with blue socks and a vest with buckled shoes. He carries with him a set of kukris, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long white hair reaches down to his waist. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Watson grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Bonds: Job, Adventurer, Criminal record. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Watson Sunmeadow, Male Halfling Rogue 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp. A silver and pearl hairclip (50 gp).


Social Check DCs


Ahinar Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears light armors faded through time and improper care. She sports a flattop hair cut. She has a dull look in her violet eyes.

Personality: She is overprotective of those who hire her services. She has a habit of throwing herself into exceedingly dangerous situations.

History: Ahinar hails from a village terrorized by gnolls. In her 13th year, her parents were killed by a gnolls raid, leaving Ahinar alone in the world. After a stint in an orphanage, she was adopted. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: A deep hatred of gnolls; and to clean up the streets

Ideals: Athletic. Flaws: Impulsive. Bonds: Guardian, Enemies. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ahinar Ofandrus, Female Elf Monk 1
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 9 (-1)18 (+4)
Skills Acrobatics +2, Intimidation +6
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +6

Possessions: 130 gp.


Social Check DCs

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