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Dadalan Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He carries with him a set of bastard swords on his belt, each one with a aquamarine on the hilt. His gold crest is smooth and relatively long. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a small toy that he constantly fidgets with.

History: Dadalan was born the youngest of three triplets. After coming to the age of reason, Dadalan took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Fighting, Disciplined, Gifted. Flaws: Addict. Bonds: Family. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Dadalan Argenthrixus, Male Dragonborn Ranger 4
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)17 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gennal Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has a silver handlebar mustache and slicked back silver hair. His eyes are blue.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gennal took refuge in the old dungeon and found the beat up scythe and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's in love

Bonds: Attractive, Has a crush, Nature, Immigrant, Debt. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Gennal Coleman, Male Half-Elf Aristocrat 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp. A small bag of saffron. (100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Godfrey Bentham, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears brown trousers with grey and black striped suspenders. He wears various colorful collared shirts. His black hair is still thick. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: Gifted from a young age, Godfrey studied abroad. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Godfrey Bentham, Male Human Adept 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp.


Social Check DCs


Alston Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Barber. He has a moderate pudge and is not very fit. His black hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady gray eyes.

Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Barber.

Motivation: To find somewhere to settle down; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Barber

Voice: German accent

Attributes [hide]

Alston Fiddlefen, Male Gnome Adept 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp.


Social Check DCs


Skamos Belief, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light black in addition to tight pants. His small hat is riddled with cuts and holes. His eyes are silver and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Flaws: Ugly. Bonds: Immigrant, Religious, Adventurer, Nature, Job. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Skamos Belief, Male Tiefling Rogue 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)18 (+4) 14 (+2)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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