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NPC Generator

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Advanced [show]


Shane Stanton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His black hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Bowyer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Disease. Bonds: Immigrant, Job, Religious. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Shane Stanton, Male Human Bard 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)9 (-1) 12 (+1)18 (+4)
Skills Deception +6, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Foxilon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a red armored body suit, with a simple green line shooting up and back down, he is not a threatening figure. With a patchy chestnut beard and wild chestnut hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Foxilon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Foxilon. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Addict, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Foxilon Wiseacre, Male Halfling Bard 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 300 sp.


Social Check DCs


Cecily Merton, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her clothes are grease stained in places. Her hair is silver and very short. Her face is scarred and worn.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is harsh and unforgiving.

History: Born in the north her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Cecily Merton, Female Human Rogue 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)12 (+1) 8 (-1)17 (+3)
Skills Deception +5, Insight +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fallond Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly red, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. Fallond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many goblins want him driven away; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Job, Adventurer, Religious, Mentor, Enemies. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Fallond Goldfinder, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 40 pp.


Social Check DCs


Tim Roscoe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. He has moderate length red hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Optimist. Bonds: Attractive, Poor, Family, Nature, Religious. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Tim Roscoe, Male Human Wizard 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs

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