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NPC Generator

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Advanced [show]


Eberdeb Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He has styled his brown hair well, parting it to the left. This amber eyed westerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Eberdeb abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Eberdeb Nackle, Male Gnome Aristocrat 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp.


Social Check DCs


Hûmgrat Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely black suit with brown socks and a vest with buckled shoes. His chestnut hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Hûmgrat was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Body Guard.

Motivation: To be a Barber again; and he is unsatisfied with his job

Ideals: Joker. Bonds: Attractive, Job, In love. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Hûmgrat Winchester, Male Half-Orc Aristocrat 2
Medium (6'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)14 (+2) 11 (+0)8 (-1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Orc, Aquan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Rock crystal (30 gp). Malachite (4 gp). 2 Antitoxin.


Social Check DCs


Aramil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his pickaxe. His skin is fair and his fingers are delicate and long. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Aramil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aramil's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Aramil Iranapha, Male Elf Warrior 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 18 (+4)16 (+3)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Obsidian (11 gp). Chrysoprase (80 gp). Smoky quartz (80 gp).


Social Check DCs


Bree Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. She carries with her a set of falchions, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. Her hazel eyes dart from person to person.

Personality: She likes to make people angry or surprised. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of a Merchant, who enjoyed hunting, Bree was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Butcher work with an outfit from a few towns over. Butcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Butcher soon after.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Nature, Criminal record. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Bree Brightmoon, Female Halfling Cleric 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Undercommon, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp. Silver pearl (80 gp). 2 Smokesticks.


Social Check DCs


Eiravel Withrethin, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'8" and is wearing the road beaten gear of a warrior. He has dyed his greying blonde hair a little too much giving a sharp blonde color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Seamstress, Eiravel learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Fighting, Logical. Flaws: Insomniac, Antagonistic. Bonds: Rich, Job. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Eiravel Withrethin, Male Elf Monk 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Star rose quartz (20 gp). 1 Masterwork Light wooden shield.


Social Check DCs

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