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NPC Generator

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Advanced [show]


Gildmak Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'10" and wears tight fitting clothing which further accentuates his frame. He has red hair. His fierce hazel eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Terse, Shy, Secretive. Bonds: Attractive, Military, Adventurer. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Gildmak Reedfellow, Male Halfling Aristocrat 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 18 (+4)13 (+1)
Skills History +1, Investigation +1
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Sannl Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a long, brown cloak. Her silver hair is still thick. She has blue eyes and a brown hat with a black feather.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Engraver business at a young age. Her mother was a mechanic, and taught her how to fix just about anything. She has achieved small success as a Engraver.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels threatened by others

Ideals: Athletic, Persistence, Fighting. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Sannl Graybeard, Female Dwarf Rogue 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp. 4 Tanglefoot bags.


Social Check DCs


Margery Compton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She is bristling with hidden weapons, mostly spears and tridents. Her moppish white hair is in a traditional bowl cut. She has a tattooed face.

Personality: She exudes charisma. She is a tour de force of persuasion. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a wizard, Margery was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Bonds: Criminal record, Attractive, Family, Mentor, Slave. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Margery Compton, Female Human Cleric 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. Star rose quartz (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Whurdred Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'1" southern woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her hair in dreadlocks. Her eyes are likewise hazel.

Personality: She is calm most of the time but flees social interaction. She is a great chef.

History: Gifted from a young age, Whurdred studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her absent father; and wants to raise her children well

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Whurdred Fallack, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 180 gp. Solid gold idol (400 gp). A roughly beaten golden orb (90 gp).


Social Check DCs


Ronwe Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She dresses in black turtlenecks beneath a brown coat with white slacks. Her hair, while still mostly dark red, has prominent grey streaks. Her eyes, though not visible through her cowl, are gold.

Personality: She has a massive crush on the younger sibling of the Sailor who has hired her part-time. She uses divination through singing.

History: Born to a pair of adventurers, Ronwe grew up listening to her father's many stories. She was taken as a slave by a traveling circus and forced to perform She now travels the world, in search of power and loot.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Bonds: Has a crush, Adventurer, Slave, Criminal record. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Ronwe Ideal, Female Tiefling Warlock 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)9 (-1) 13 (+1)17 (+3)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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