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NPC Generator

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Advanced [show]


Nikki Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a Stetson hat to hide her balding. Her eyes are gray and catlike.

Personality: She is a hateful person. She taunts others and blames them for her problems. Flattery will make her almost putty in your hands.

History: Nikki hails from a village terrorized by brigands. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want her driven away.

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Attractive, Enemies. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Nikki Greenbottle, Female Halfling Warlock 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)17 (+3) 11 (+0)15 (+2)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Terran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 80 gp. Jade (40 gp).


Social Check DCs


Quillathe Mystralath, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears just a tan suit. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She inherited the family business which she has now maintained for 4 years.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Optimist, Philantrophist. Bonds: Military, Job, Adventurer. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Quillathe Mystralath, Female Elf Commoner 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Marbas Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has dyed his greying white hair a little too much giving a sharp white color. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.

History: He got into the Assassin business at a young age. His first spouse was a Laborer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and further expansion of business

Flaws: Addict, Shy, Selfish. Bonds: Job, Family. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Marbas Virtue, Male Tiefling Expert 1
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 12 (+1)18 (+4)
Skills Deception +6, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Senteq Munggen, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.

History: Born in the north to a Fortune-teller, Senteq learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Fortune-teller.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Job, Mentor. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Senteq Munggen, Male Gnome Bard 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 50 gp.


Social Check DCs


Oriff Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a perfectly clean shirt and pair of pants. Her hair is chestnut, silky, and of moderate length. She wears crescent spectacles with a black brim.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Oriff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: She desires power and/or immortality.

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Oriff Trueanvil, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 370 gp. 1 Simple lock.


Social Check DCs

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