Taklinn Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With bright black hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Taklinn embodies much of what other species detest in the Dwarves. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has passion for adventuring and risk; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Criminal record, Adventurer. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1500 sp. Star rose quartz (60 gp). Tourmaline (130 gp).
Tarhun Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. His crest is bronze and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he desires power and/or immortality
Flaws: Depressed, Hedonist. Bonds: Attractive, Slave, Immigrant. Occupation: Bookbinder
Voice: Irish accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Paymon Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His dark red hair has been sun bleached extensively. His black eyes are passionate and lively.
Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Paymon was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Detective job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job
Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Rich, Job, Adventurer. Occupation: Detective
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Sarai Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who is wearing a perfectly clean shirt and pair of pants, she is not a threatening figure. She wears a colorful flower in her golden hair. Her eyes are gray.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She misses her home and complains about the freezing weather, even in summer.
History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sarai took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She has drifted from career to career and currently works as a Slave Trader.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and balancing her hectic life and new slave trader responsibilities is difficult
Bonds: Attractive, Nature, Immigrant, Criminal record, Job, Enemies. Occupation: Slave Trader
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 17 (+3) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Seebo Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a tan tunic with violet highlights, and long brown pants that bunch up around his shoes, and sports empty pouches on his belt. His golden hair is matted, messy, and big. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Shoemaker in town.
History: When he was but 3 years old his parents immigrated from the east. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Shoemaker.
Motivation: Further expansion of business; and to unite with his brother
Flaws: Ugly. Bonds: Job, Immigrant, Adventurer, Family. Occupation: Shoemaker
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Amber (110 gp). Azurite (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!
