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Advanced [show]


Aura Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her monstrous two handed axe always slung over her shoulder. She is physically well-built. She keeps her long red fur kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new ruler responsibilities is difficult

Flaws: Shy. Bonds: Rich, Nature, Job. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Aura Of Stars, Female Tabaxi Fighter 3
Medium (5'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Odo Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Locksmith. He carries with him a set of kukris on his belt, each one with a ruby on the hilt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Locksmith business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He became a Locksmith soon after.

Motivation: He feels threatened by others; and expand his business

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Odo Thorton, Male Half-Elf Wizard 4
Medium (4'10") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 600 gp.


Social Check DCs


Thomas Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, brown cloak. He is bald on top and has large black tufts of hair around his ears. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Thomas embodies much of what other species detest in the Humans. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Dilettante job and began his own company from there.

Motivation: To protect his home; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Guardian. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Thomas Dayton, Male Human Ranger 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp.


Social Check DCs


Armara Wit, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears silk and lounges about seductively. Her black hair is lengthy. Her eyes are likewise red.

Personality: She likes to make people angry or surprised. She takes great joy in being the best Spice Merchant in town.

History: She served in the navy to pay for her family's outstanding loans. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted from career to career and currently works as a Spice Merchant.

Motivation: She's repulsed by the PC; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Job, Military, Mentor. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Armara Wit, Female Tiefling Monk 1
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp. Brown-green garnet (70 gp).


Social Check DCs


Pikar Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and wears a fine chain shirt which he covers with white colored cloaks and clothing. His left leg appears badly burned and disfigured. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Insane, Forgetful. Bonds: Rich, Family. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Pikar Underbough, Male Halfling Paladin 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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